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	<title>Encore &#187; actionscript 3</title>
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	<link>http://blog.engage-encore.com</link>
	<description>Making Software Applications</description>
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		<title>A better way</title>
		<link>http://blog.engage-encore.com/index.php/2009/03/02/a-better-way/</link>
		<comments>http://blog.engage-encore.com/index.php/2009/03/02/a-better-way/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 20:32:28 +0000</pubDate>
		<dc:creator>Jethro Grassie</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[Tech talk]]></category>
		<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[C/C++]]></category>
		<category><![CDATA[design patterns]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.engage-encore.com/?p=220</guid>
		<description><![CDATA[In my previous post, I described how the architectural frameworks that have sprung up for flex/actionscript developers are not the best thing since sliced bread for implementing well designed applications. They attempt to take the design pattern, MVC, along with some other design patterns and bring them all together into one monolithic architectural framework. However, [...]]]></description>
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		<title>3D experiments</title>
		<link>http://blog.engage-encore.com/index.php/2008/11/15/3d-experiments/</link>
		<comments>http://blog.engage-encore.com/index.php/2008/11/15/3d-experiments/#comments</comments>
		<pubDate>Sat, 15 Nov 2008 18:30:26 +0000</pubDate>
		<dc:creator>Jethro Grassie</dc:creator>
				<category><![CDATA[Our work]]></category>
		<category><![CDATA[Tech talk]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[actionscript 3]]></category>

		<guid isPermaLink="false">http://dev.engage-encore.com/blog/?p=4</guid>
		<description><![CDATA[Always fun to try out another framework. Papervision. A while back we were commissioned to build a 3D game of Mahjong. Nothing particularly challenging, simply blocks (or tiles as they are known) moving between players at a table. At the time however, there were no actionscript 3 based 3D frameworks, so we hacked together a [...]]]></description>
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